Ready Phase

Do these in order.

Gain Credits

Gain 1 credit for each development you control in systems that are not under siege (see Siege). Gain credits as stated on other cards you control.

Draw a card

Draw a card for one of the domains you control. Draw any additional cards as stated on other cards you control. If you already have five cards in your hand, you must skip drawing a card.

If you draw the last card in a deck, the game ends. See Game End.

Perform Start of Turn Actions

Perform any other actions on cards you control that take place at the start of the turn.

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